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[线列时代] HPS新游戏Marching Eagles: Waterloo

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John Tiller勋章四周年革新委员会论坛三周年勋章英雄勋章-铜一级勇气勋章SSG勋章一级精英会员二级精英会员英雄勋章-银三级精英会员

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发表于 2019-8-8 13:11:22 | 显示全部楼层 |阅读模式
本帖最后由 freemankevin 于 2019-8-8 13:13 编辑 # U, b) `* t+ h! S% x6 n! g' g; Y( n& ]

2 n; y( t3 J. |是HPS,不是John Tiller
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Marching Eagles: Waterloo
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Marching Eagles: Waterloo is a division/brigade level game. Players maneuver their forces on an area map of each of the actions, then commit them to attacks. However, players are limited in the number of units which can be given orders each turn, which gives a realistic feel for the limits of command that leaders faced, and that frustrated them, in real life. ' b# p% h. p5 V/ k, _
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The optional use of Event Cards, and tactical Battle Orders further allow users to customize their experience. In the same way that 'fate' caused Napoleon to lament on its intervention, with these options players will experience it directly for themselves.
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Yet fate is ever present on the battlefield, and constantly stressing even the best laid plans. Woe to the commander who is inflexible, or that is hanging on a thread of hope. Fate... as Napoleon found out... is unforgiving.
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Marching Eagles 5.jpg
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Marching Eagles 7.jpg
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发表于 2019-8-8 20:20:01 | 显示全部楼层
本帖最后由 mittermaye 于 2019-8-8 22:32 编辑 " A) X" n$ P+ D5 [. D

* S% v5 ^$ b, Y& J1 D1 G! I! a6 A, M" B好像UI是古代战争系列的样子,美工感觉还不错。一个算子好像不是占据一格啊。

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发表于 2019-8-8 22:53:39 | 显示全部楼层
本帖最后由 coucoucoucou 于 2019-8-8 22:54 编辑
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mittermaye 发表于 2019-8-8 20:20
% J! y8 D6 Z! E/ }好像UI是古代战争系列的样子,美工感觉还不错。一个算子好像不是占据一格啊。 ...
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我感觉是区域制的。
大家请不要叫我C大,我不是大,也不是C是Coucou
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