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Command Modern Operations 升级补丁 - Build 1121.1

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发表于 2019-11-23 13:15:20 | 显示全部楼层 |阅读模式
本帖最后由 Alex 于 2019-12-9 20:36 编辑

使用方法:覆盖到...\Steam\steamapps\common\Command - Modern Operations 目录下,适用于Matrix Games和Steam版本,修复了很多明显的bug,推荐使用。Steam版本会自动推送,等不及可以先行下载。
回复获取提取码。


Build 1121.1 public beta

https://pan.baidu.com/s/1wu963KNSP9TqooHhNrqPAA

游客,如果您要查看本帖隐藏内容请回复


Changes from B1115.8.1
-------------------------------------

* Improved speed of loading map tiles for each layer (this addresses the "slow map refresh" issue)
* New game option: Configurable volume for music & sound effects (Game --> Game Options --> Sound)
* Mission Editor window enhancement: Clicking on the assigned & unassigned units selects them and centers the map on them. . This makes it easier to check the general status of a mission ("Where are right now the forces I've tasked for this job? Where are the units that I might be interested to add to this task if they are close enough?") without having to jump to the ORBAT window.
* Tacview: Force terrain mode to "full 3D" (ie. incl. underwater)
* Added more tweaks to Tacview appearance (hide flight & lift vector, height bars & labels)
* Map tweak: Show the flight plans of airborne flights
* Numerous sim-core performance tweaks
* The main map window now always starts in windowed mode (even if it was last used in full-screen)
* Replaced color "Red" with "Indian Red" in various forms to stand out more clearly against dark background
* Map tweak: Made the "Selected: [....]" text font slightly smaller
* UI tweak: Include the DB version name in the "You have (explicitly or implicitly) attempted to load a database that does not exist on the DB folder" message
* ADDED: #13415: Make the location details available through Lua
* Includes updated versions of the "Surface Warfare Tutorial" scenarios.
* Includes updated version of "King Of The Border" which fixes UI lag issues
* All sound effects have their default volume altered to match the soundtrack.
* Includes new Tacview 3D models for the J-35 Draken, JA-37 Viggen & JAS-39 Gripen, F-105 Thunderchief, A-29 Super Tucano, Wildcat, MQ-8 Fire Scout, MQ-4 Global Hawk, SS-N-26 ASCM, Spruance & OH Perry classes and their variants, Virginia-class SSN, Vanguard-class SSBN, DDH280 Iroquois-class, City/Town/Village Marker.
* Includes updated versions of the remastered standalone scenarios: Added gameplay notes for scenarios that have special features, fixed scripts not firing in "Green Tide", fixed dev prompts appearing on first run of "North Pacific Shootout", fixed SAR action in "Brother Against Brother".
* Includes updated versions of the "Surface Warfare Tutorial" series by Paul Bridge.

* FIXED: Ballistic missiles not assigning their MIRVs correctly
* FIXED: HoverInfo options not showing up
* FIXED: #13345: Escorts returning from a strike do not land together with the main group, but only when they are bingo
* FIXED: When gathering around group lead, wingmen AC were heading for the deck instead of the lead altitude
* FIXED: Casting error when displaying error message during startup
* FIXED: Airgroup wingmen not always following's lead's desired altitude
* FIXED: Error during writing-out of the message log can leave the scenario graph in a dirty state
* Fix for altitude issues with strike mission (Caused other issues)
* FIXED: Units usually not evaluating targets (and thus not auto-engaging contacts)
* FIXED: Airgroup wingmen not following lead's desired altitude during overwater flight
* FIXED: Hang on startup in high-DPI systems
* FIXED: Unit Doctrine panel text alignment
* Fixed: #13354: Helicopters descend instantaneously
* Fixed issues with pathfinder for mobile ground units
* FIXED: #13353: Strike flight with escorts aborts and RTBs after mid-air refuelling
* Fix for personal map profile not loading.
* Fix for Game Options throwing an (invisible) exception on launch.
* FIXED: Compressed DLZ envelope at frontal shots due to over-conservative outer-range value (see here for details : https://steamcommunity.com/app/1 ... 1740008576841507766)
* FIXED: On strike egress leg, wingmen were not sticking to their formation station (pulling ahead or behind)
* FIXED: Layout glitches in "Tanker Planner" window
* FIXED: Wire-guided torpedoes attempting to retarget while still having a plotted course
* FIXED: Weapon "Attempt retargeting: XXX" indicator drawn in wrong vertical offset from icon
* FIXED: #13461: SetScore function weirdness


Build 1115.9


https://pan.baidu.com/s/1PdVRBFAqJsW2UaHkQPpKOQ

游客,如果您要查看本帖隐藏内容请回复


Changes from B1115.8
---------------------------------------
* New game option: Configurable volume for music & sound effects (Game --> Game Options --> Sound)
* Mission Editor window enhancement: Clicking on any of the unassigned & assigned units/groups auto-selects the clicked unit/group and centers the map on it. This makes it easier to check the general status of a mission ("Where are right now the forces I've tasked for this job? Where are the units that I might be interested to add to this task if they are close enough?") without having to jump to the ORBAT window.
* Includes updated versions of the "Surface Warfare Tutorial" scenarios.
* Includes updated version of "King Of The Border" which fixes UI lag issues
* All sound effects have their default volume altered to match the soundtrack.
* Includes new Tacview 3D models for the J-35 Draken, JA-37 Viggen & JAS-39 Gripen, and the Spruance & OH Perry classes and their variants.
* Includes updated versions of the remastered standalone scenarios: Added gameplay notes for scenarios that have special features, fixed scripts not firing in "Green Tide", fixed dev prompts appearing on first run of "North Pacific Shootout", fixed SAR action in "Brother Against Brother".
* FIXED: #13345: Escorts returning from a strike do not land together with the main group, but only when they are bingo
* FIXED: Wingman AC not throttling back in order to stay in formation (obeyed throttle preset instead)
* FIXED: When gathering around group lead, wingmen AC were heading for the deck instead of the lead altitude
* FIXED: Casting error when displaying error message during startup
* Fixed issues with pathfinder for mobile ground units


——————————————————————————————————————————————

Build 1115.8

https://pan.baidu.com/s/1DrNAYSo5PgF3aYeJpPGtWA

游客,如果您要查看本帖隐藏内容请回复


Changes from B1115.7
---------------------------------------
* FIXED: Waypoint altitude issues with mission flight plans
* Various performance tweaks
* FIXED: In the "Surface Warfare Tutorial" series, the two ASuW scenarios (#3 and #4) have incorrect briefings.
* FIXED: On the "Air & Surface ASW" quick-battle template, some of the ship & helo selections do not have suitable ASW loadouts for the helicopters.
* FIXED: NTDS Symbols: red radar symbol not clean
* FIXED: Airgroup wingmen not always following's lead's desired altitude
* FIXED: Error during writing-out of the message log can leave the scenario XML graph in a dirty state
* Tacview: Force terrain mode to "full 3D" (ie. incl. underwater)
* Added more tweaks to Tacview default appearance (hide flight & lift vector, height bars & labels)
* FIXED: Lua hooks for disabling expensive AI methods were accidentally removed
* Added Tacview 3D shapes: OV-10 Bronco, DDG-1000 Zumwalt, generic SLBM. Also fixed alignment issue on "generic MRBM" shape.


Changes from B1115.6
---------------------------------------
* Includes a number of older DB versions, in order to support loading various community scenarios.
* FIXED: 3D shape for Arleigh Burke-class DDG missing from Tacview resources
* FIXED: Script issue in QBG template "Submarine 1v1 duel"
* FIXED: Car navigation bug on "Raid on Kismayo"
* FIXED: Startup freeze on high-DPI desktop when the automatic 4K-fix has been rejected
* FIXED: Aircraft on strike mission flight path not obeying manual (player-given) changes to waypoint altitude
* FIXED: Aircraft on strike mission may automatically enter RTB status after takeoff even though they still fly the path
* Map tweak: Show the flight paths of airborne strike flights




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 楼主| 发表于 2019-11-25 23:11:55 | 显示全部楼层
Build 1115.9 更新。

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发表于 2019-11-27 04:32:00 | 显示全部楼层
cmo感觉和cmano比起来没啥区别。。

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发表于 2019-11-27 09:02:54 | 显示全部楼层
谢谢楼主,感谢分享!

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发表于 2019-11-27 18:33:15 | 显示全部楼层
早先不要回复?

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发表于 2019-11-27 19:36:15 | 显示全部楼层
谢谢楼主,感谢分享!

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发表于 2019-11-28 01:55:05 | 显示全部楼层

谢谢楼主,感谢分享!

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论坛精英会员英雄勋章-铜一级勇气勋章

发表于 2019-11-28 03:58:27 | 显示全部楼层
STEAM版还没有更新啊,绝望

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发表于 5 天前 | 显示全部楼层
des updated version of "King Of The Border" which fixes UI lag issues
* All sound effects have their default volume altered to match the soundtrack.
* Includes new Tacview 3D models for the J-35 Draken, JA

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发表于 4 天前 | 显示全部楼层
为何steam更新那么慢

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发表于 3 天前 | 显示全部楼层
dibocool,如果您要查看本帖隐藏内容请回复

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发表于 前天 20:39 | 显示全部楼层
非常感谢a大的搬运!

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发表于 昨天 23:50 | 显示全部楼层
闪退闪成马了。感谢!
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